Controlling graphical 128×64 LCD based on KS0108

HQM1286404 is pretty old graphical LCD module but it is still popular. This LCD is controlled by KS0108 lcd controller via two segment drivers. LCD backlight color is yellow-green. I think this is good choice for many projects where graphical information needed because of several reasons – you can find libraries around the internet to start working in just a few minutes, also there are several tools that can be used to generate character arrays and graphics.

HQM1286404_front.jpg

HQM1286404_back.jpg

 

Hardest thing for me was to find correct wiring as datasheet I have was for next PCB revision (HQM1286405) as mine are HQM1286404 so dont be mistaken as I did. Here is the correct pin-out of LCD:

1 Vcc

2 GND

3 VCON

4-11 DB0-DB7

12 CS2

13 CS1

14 RESET

15 R/W

16 D/I

17 EN

18 Vee out

19 LED Anode

20 LED Kathode

And circuit part how it is connected to my Atmega8:

GLCD_pins.png

 

You can see that Chip select pins are in reverse order, so if halves of screen are swapped, then you have to swap wires. At VEE pin should be negative voltage near -4.9V. Potentiometer through VCON pin controls LCD contrast. Reset pin can be connected directly to microcontrollers reset circuit. In my case it is separate. Backlight LED can also be adjusted with another potentiometer – is not included here too.

When circuit is ready, it is time to give a try. For this I recommend to download KS0108 Library which can be found in the internet. I tried several, and only one was working correctly. Without digging to deep use it for now. Library is written pretty some time ago by Fabian Maximilian Thiele. As his site link is dead you can download it from here: KS0108 Library.

Good thing with this library is that it is easy to add new characters. Just download GLCDFontCreator2 and with this java program you can fetch fonts from you windows system and automatically convert them to character arrays and save them in .h format ready to include to project. Simple examples you will find in library. I added simple bitmap display function to it which allows to display 128×64 graphics. I convert bmp files to character arrays with fastlcd.zip program. This program exports to .bas file, but it is easy to change to c compatible data – simply open generated file with notepad and select replace &h to 0x, then you can copy array data to c program.

GLCD_demo.jpg

 

Here is my example which displays simple graphics on LCD: Bitmap dispalay demo program is ready to be compiled with latest WinAVR and flashed to Atmega8 via avrdude.

 

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8 Responses to “Controlling graphical 128×64 LCD based on KS0108”

  1. KGP Says:

    I tried compiling your code with latest version of WinAVR, but I am getting following error.

    /usr/bin/sh: avr-sizex: command not found
    make.exe: *** [sizeafter] Error 127

    > Process Exit Code: 2
    > Time Taken: 00:01

    How do I solve it?

  2. scienceprog Says:

    This error pops after compilation. This means that compilation was successful. I have updated Makefile with newer version;, where this error doesn’t show up.

  3. Electronics-Lab.com Blog » Blog Archive » Controlling graphical 128×64 LCD based on KS0108 Says:

    [...] graphical 128×64 LCD based on KS0108 - [Link] Filed in Mcu, Interface, [...]

  4. David Fowler Says:

    Great article. I am working on a very simular display with the Arduino. I was just starting to work on the character display funcitons. Your article will help me greatly. Thanks!

  5. Jkx@home » Blog Archive » Lumex Graphic LCD 128×64 (S12864GSF) + AVR (Atmega32) Says:

    [...] After a little compile/test/run/compile, I remember an old post on a website about KS108 chips. I find it back, it’s on the science prog [...]

  6. ph23 Says:

    It seems your pinout for CS1/CS2 is wrong way, the signals are inverted

  7. scienceprog Says:

    No CS1/CS2 is connected correctly. Check out my board where same order is used:
    http://www.scienceprog.com/diy-avr-graphical-lcd-test-board/

  8. ph23 Says:

    I tested again and I’m pretty sure pin12 is CS1, pin13 CS2. They are active low. You possibly dont see a difference if you change connection and handle them as active high. You see the difference when you activate _both_ signals so that both half sides of the display will be controlled together.

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